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Urien Yamazaki Sprite Edits

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Author Topic: Urien Yamazaki Sprite Edits  (Read 493 times)
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Shin_LvL2_Akuma
Guest
« on: October 08, 2007, 02:19:27 am »

a basic edit. made it by combining stances and moves. it was kinda hard at first but got the hang of it

for some reason the animated version of the GIF came out with a white background.




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DMK
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« Reply #1 on: October 08, 2007, 05:47:37 am »

LOL!

That's great.

Take that Gill you scaring thy DNA basturd!  Angry
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Wurlddestroyer
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« Reply #2 on: October 10, 2007, 02:27:41 pm »

Haha awesome  Grin
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WanteD
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« Reply #3 on: October 17, 2007, 12:13:02 am »

3rd sprite is miss aligned, other then that great job.
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fenophell
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« Reply #4 on: October 17, 2007, 08:23:59 am »

are you planing to insert this edit sprites
to sf3 urien sprites?

and he looks very crazy when slamming gill
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Shin_LvL2_Akuma
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« Reply #5 on: October 17, 2007, 04:54:14 pm »

are you planing to insert this edit sprites
to sf3 urien sprites?

and he looks very crazy when slamming gill

i might...if i ever learn to code custom states other than kfm stuff....
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superflyMcswifty
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« Reply #6 on: October 17, 2007, 05:32:41 pm »

3rd sprite is miss aligned, other then that great job.

I think he did that to make the ground look like it's shaking, cause that what it looks like to me... otherwise, funny gif, Headcrab.  Afro
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Burning_Wolf
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« Reply #7 on: October 20, 2007, 10:28:39 am »

what did you do to get yo sprites as a gif?

Should I use fighter factory or something else?
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Shin_LvL2_Akuma
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« Reply #8 on: October 20, 2007, 02:30:12 pm »

what did you do to get yo sprites as a gif?

Should I use fighter factory or something else?

fighter factory can make gifs?Huh?!!!!!!

well i use this retarded myspace generator thingy.. it sucks balls..

i used fighter factory and zweifuss's site to export the sprites tho
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