PhosphoruS
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« on: October 10, 2007, 03:06:09 pm » |
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anyone know what the coding for SGS if soo please post thanks
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aZCal
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« Reply #1 on: October 10, 2007, 05:02:43 pm » |
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it's basically a throw with Hitsparks as Explod and a blackscreen (can be done in many ways)
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« Last Edit: October 10, 2007, 10:23:48 pm by aZCal »
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PhosphoruS
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« Reply #2 on: October 10, 2007, 06:58:17 pm » |
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it's basically a throw with Hitspakrs as Explod and a blackscreen (can bedoen in many ways) okay can you walk me through this tho cause Im trying to make evil dan do a SGS but its a funny version.
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Nekkou Nao
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« Reply #3 on: October 13, 2007, 09:43:38 am » |
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Well, You would really only have to code 1 hit def, but that hitdef has to send its enemy into its own state. life in the hit def you put p2stateno = *****
Then You would most likely use env color to make the bg black. ^Reference Shin Gouki by Pots.
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